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1. Announcement:Skill Queue Issues - 2017/06/09 - in EVE General Discussion [original thread]
Rexxar Santaro wrote: Lquid Drisseg wrote: This seems like a really really simple problem to fix going forward. Why cant we just make this simple for everyone? If you have skills in a queue, they train at the attribute level rate. If you ...
- by Lquid Drisseg - at 2017.06.09 14:40:08
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2. Announcement:Skill Queue Issues - 2017/06/09 - in EVE General Discussion [original thread]
Brutualis wrote: Lquid Drisseg wrote: Just make SP accumulation a passive thing that you apply in chunks as you want to train skills. It's not that simple; skill points relate directly to your active plugins, attributes, what you are tra...
- by Lquid Drisseg - at 2017.06.09 13:58:05
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3. Announcement:Skill Queue Issues - 2017/06/09 - in EVE General Discussion [original thread]
This seems like a really really simple problem to fix going forward. There are seemingly constant issues with the SP system. People unsubbing and still training, trying to fix that problem at 1AM and causing more headaches to fix, people's skill...
- by Lquid Drisseg - at 2017.06.09 13:40:59
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4. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
This is only going to very slightly curb the money supply, people ratting in carriers will be hit the hardest and they will just jump into supers which will still clear sites like nobodys business. Can you please just address the root cause and p...
- by Lquid Drisseg - at 2017.06.09 10:42:25
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5. Sticky:[Summer] Pirate Battleship Cost Intervention - in Upcoming Feature and Change Feedback Center [original thread]
I like how this is a dual nerf to Pirate battleship proliferation and potential ratting income streams.
- by Lquid Drisseg - at 2017.06.08 17:52:49
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6. Sticky:[June] Nullsec Asteroid Cluster and Excavator Drone changes - in Upcoming Feature and Change Feedback Center [original thread]
My sides would be in orbit but they are on a 5h respawn timer.
- by Lquid Drisseg - at 2017.06.01 20:50:11
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7. CREST characterLocationRead is down, can we get it back online pleas... - in EVE Technology Lab [original thread]
+1 confirmed location 403 Unauthorized. You can test it with the following URL very easily: http://jimpurbrick.com/crestexplorerjs/#https://crest.eveonline.com/characters/__CHARACTER_ID__/location/ The HTTP response code is 403. The exact er...
- by Lquid Drisseg - at 2016.05.09 18:03:54
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8. Authed crest - Intermittent 502 bad gateway on navigation endpoint. - in EVE Technology Lab [original thread]
+1 for Same CREST issue as described above. CCP FoxFour wrote: ... it should NOT be possible. It will never get fixed while your thinking like that. Steps to reproduce: 1. Install develop build of Pathfinder. 2. Install Pathfinder correc...
- by Lquid Drisseg - at 2016.04.28 20:13:09
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9. Sticky:Dev blog: Structure fitting in the EVE: Citadel Expansion - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Don't soil your panties, you guys made a good point, we'll look at the numbers again. CCP Ytterbium wrote: Alright, update regarding the stront numbers: We're going to decrease required stront numbers from 400 to ...
- by Lquid Drisseg - at 2016.02.14 08:12:35
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10. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL...
- by Lquid Drisseg - at 2015.10.15 15:49:23
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11. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
I am optimistic about the future of SOV and happy that CCP had the brains to release this with enough time to actually incorporate player feedback time + design review time + extra development time. Does it need tweaks? Yes Is this the en...
- by Lquid Drisseg - at 2015.03.03 21:20:24
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12. Announcement:Industry Teams - Current Plans - in Science and Industry [original thread]
I have never used teams. If I sound dumb, that is why. Its totally not because I'm dumb. Some problems with teams: They are the bad kind of randomness They are effectively double or triple taxed They broadcast your activities to the ...
- by Lquid Drisseg - at 2014.12.04 16:01:48
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13. Matias Otero for CSM9 - in Jita Park Speakers Corner [original thread]
HAVE MY BABIES MATIAS
- by Lquid Drisseg - at 2014.02.19 09:49:00
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14. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Warde Guildencrantz wrote: Lquid Drisseg wrote: I feel this is the only way to fix it for now, but one thing that should also be implemented is a set of skills to allow assisting of drones and a set of skills that determine the number of dro...
- by Lquid Drisseg - at 2014.02.07 01:22:00
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15. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
I feel this is the only way to fix it for now, but one thing that should also be implemented is a set of skills to allow assisting of drones and a set of skills that determine the number of drones you can be assisted with. I think it could work so...
- by Lquid Drisseg - at 2014.02.07 00:57:00
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16. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Please reactivate this character. Thanks
- by Lquid Drisseg - at 2013.09.15 22:46:00
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